Concept

Digital environment in real sports (Aalto University)

Digital games in real sports and entertainment environments. New technology from Aalto University changes the way people practice sports by introducing interactive games as well as digital environments for serious training.

Our system combines video projector and body tracking for interactive graphics, which can turn e.g. a climbing wall into a huge video game. We are starting a year-long Tekes funded commercialization project, which aims to develop the technology and clarify the business needs.

A company on Boardio at concept stage is looking for individual advisors. Search: "Digital environment in real sports (Aalto University)". This search is currently closed.